GameCentral talks to two of the lead designers of Sega’s new sci-fi survival horror, as they discuss making the ultimate Alien game. If you’ve already read our hands-on preview of Alien Isolation ...
Over the years we’ve interviewed many of the great and the good of the video games industry, from company presidents to gaming’s most talented creatives. But until now we’ve never come close to ...
Alien: Isolation 2 is digging into Ridley Scott's original vision while using 20th Century's archive to build something new.
Alien: Isolation is just around the corner, releasing on October 7th next week, so you’d best hide and not make a sound as the alien slinks its way past where you cower, unless you want to be skewered ...
"We don't want players to constantly be on the peak of horror, on the verge of having a heart attack, because then they just ...
Released in two weeks, Alien Isolation is a survival horror that evokes Ridley Scott's timeless 70s classic, putting a lone, towering alien on your tail and given you none of the tools to kill it, ...
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'Alien Isolation 2' creative director talks upping the scare factor for the sequel (interview)
After a decade of waiting, Creative Director Al Hope says Alien Isolation 2 "feels like coming home".
Alien: Isolation 2 setzt auf UE5, eigene Lichttechnik, Außenareale und eine verfeinerte Alien-KI. PCGH sprach mit Creative ...
Creative Assembly could strike gold again with this follow-up to their fan-favourite, film-inspired game … if you’re brave enough to venture outdoors ...
"Wir wollen nicht, dass die Spieler ständig auf dem Höhepunkt des Horrors stehen, kurz vor einem Herzinfarkt, denn dann ...
Udviklerne ønsker ikke, at spillerne skal være skræmte hele tiden, for så vender man sig til det og uhyggen vil forsvinde.
Established in May 2013, Geek Culture is Southeast Asia’s leading independent news, movies, entertainment, pop culture, tech ...
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